After the information received from Sycamor Stirling a party was gathered to end the existence of the undead known as Red John. The party consisted of Alício Martinos Juarez, Jörn Coppercord, Sonum Den, Silas Silverclaw and two other characters whose names aren’t on the website so I can’t link them nor do I remember them, but they were there. The party went out into the crater formally known as the Howling Plains and followed what was left of a road on its edge.
While traveling on the first day the party was accosted by 4 Intelligent bloody skeleton lancers each riding a bloody skeleton horse. Though the party was able to easily destroy the skeletons they were unable consecrate the body’s, the party deciding not to worry too much about it threw their bodies into the crater. The skeletons are assumed at large at the bottom of the crater. The same day as the lancers the party approached a few hills they were ambushed and attacked by more skeletons. Though the same type of skeletons, these ones carried longbows and hid behind the hills as roughly 10 skeletons began firing at the party. Though caught by surprise the party was able to destroy them and the bodies similarly dealt with.
The party continued on to the crypt of Red John and found it devoid of movement, alive or undead. Outside the crypt was a pond that was irradiated and unsafe to drink or swim in. At the bottom of said lake were something that detected as magic but after some deliberation the party decided they would deal with Red John first. Not wanting to be caught outside Red John’s crypt the party open the doors to the crypt and continue in. The crypt was crowded and barley lit, inside the first room the walls were lined with Sarcophagi which seemed to be rebuilding skeletons, presumed to be the ones the party destroyed. With no sign of Red John the party continued down the stairs and towards the main room. Inside the room was a large closed tomb and more sarcophagi, yet no sign of Red John. The party cautiously continued into the room and quickly found Red John Hanging on the ceiling. He dropped down and attacked Silas gravely injuring the were tiger. The party quickly mounted a counter attack but realized their weapons were of no use against the large undead Red John. After another attack from Red John the party retreated out of the crypt hoping the rumor that Red John wouldn’t leave the crypt would be true. As they ran out of the crypt they saw Red John behind them closing the doors.
The party decided to camp for the night and plan for the coming days. Over the next 3 days the party did a few important things. They healed their wounds. They got supplies from town and created alchemical Holy Balm. They dredged the pond to find a magic morning star. They made an amulet so Silas could damage Red John. They discovered what Red John was, a blood wraith. With their preparations in hand they delved back into the crypt. They find red John this time not on the ceiling but above the door ready for an attack. Like the last time he attacks and drops infront of the party creating a bottle neck. But unlike last time the party is able to damage and affect Red John with attacks and spells thanks to their careful preparation. Although still deadly the party Rekills Red John. Not all is as it seems though Red John upon death explodes in eruption of negative energy and blood. From Red John’s center acidic blood, much like the “water” found in the pond begins to fill the room. Much like last time the party quickly begins running up the stairs to exit the crypt.
The party waits at the top uncertain of what to do but is reassured as the blood runs out the crypt into the crater. The party re enters the crypt, find Red John’s phalactery and destroy it.
With Red John destroyed for good the party returns to Redding Town, victorious