Silas Silverclaw

Weretiger Fanglord Swashbuckler (Inspired Blade) 4

Description:

Human Form:

STR: 10 DEX: 19 CON: 14 INT: 8 WIS: 8 CHA: 20
Senses:
60
Perception +8

Defense:

HP: 37 (4d10 +8)
AC: 19 TOUCH: 15 FF: 14
FORT: 3 REFLEX: 8 WILL: 1
CMD: 18
RESISTANCES: None
SPEED: 30

Offense:

INIT 6 (4 with no panache)
MELEE ATTACKS: Mwork Silver Rapier +10 (1d6 +8[
4 no panache], 18-20×2)
RANGED ATTACKS: Longbow +8 (1d8, x3)
CMB: +4
SPECIAL ATTACKS:
Attacks of op. x5

SKILLS: Acrobatics 13, Diplomacy 9, Escape Artist 8, Intimidate 9, Linguistics 1, Perception 8, Perform: Keyboard Instruments 9, Sense Motive 3
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Hybrid Form:
LARGE
STR: 23 DEX: 17 CON: 17 INT: 8 WIS: 10 CHA: 20
Senses:
Low Light Vision
Scent
See in Darkness
Perception +9

Defense:

HP: 41 (4d10 +12)
AC: 22 TOUCH: 13 FF: 18 (Armor +3, Shield +1, Dex +3, Dodge +1, Size -1, Natural +5)
DR 10/Silver
FORT: 4 REFLEX: 7 WILL: 2
CMD: 25
SPEED: 40

Offense:

INIT 5 (3 with no panache)
MELEE ATTACKS:
Full Attack w/ Weapon (Rapier +11, Bite +4, Claw +4)
Mwork Silver Rapier +11 (1d8 +10 [
6 no panache], 18-20×2)
2 Claws 9 (1d8 +6 + grab)
Bite +9 (2d6 +6 + grab)
SPECIAL ATTACKS Pounce, Rake
RANGED ATTACKS: Longbow +6 (1d8, x3)
BAB +4
CMB: +10 (
14 Grab)
SPECIAL ATTACKS:
Attacks of op. x4

SKILLS: Acrobatics 12, Diplomacy 9, Escape Artist 7, Intimidate 9, Linguistics 1, Perception 9, Perform: Keyboard Instruments 9, Sense Motive 4
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h3. Tiger Form:
LARGE
STR: 23 DEX: 17 CON: 17 INT: 8 WIS: 10 CHA: 20
Senses:
Low Light Vision
Scent
See in Darkness
Perception +9

Defense:

HP: 41 (4d10 +12)
AC: 18 TOUCH: 13 FF: 14 (Dodge +1, Dex +3, -1 Size, Natural +5)
DR 10/Silver
FORT: 4 REFLEX: 7 WILL: 2
CMD: 25 (29 vs trip)
SPEED: 40

Offense:

INIT 5 (3 with no panache)
MELEE ATTACKS:
2 Claws +9 (1d8 +6 + grab)
Bite +9 (2d6 +6 + grab)
SPECIAL ATTACKS Pounce, Rake
CMB: +10 (
14 Grab)
SPECIAL ATTACKS:
Attacks of op. x5
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Feats, Traits
*FEATS:
Fencing Grace, Extra Feature, Weapon Focus (Rapier), Weapon Finesse, Combat Reflexes
TRAITS: Ancestral Weapon, Indomitable Faith
LANG. Common, Elven, Goblin

Abilities:

Panache 6/day
OOOOOO

Derring-Do (-1): Spend 1 panache point when making an Acrobatics, Climb, Escape Artist, Fly, Ride, or Swim check to roll 1d6, exploding up to dex mod.

Dodging Panache (-1): When opponent attempts a melee attack, immediate action spend 1 panache to move 5 ft and gain +5 dodge bonus to AC

Opportune Parry + Riposte (-1): Spend 1 point + attack of op to riposte (-2 for size larger than you). If at least 1 panache, can immediate action to make attack

Precise Strike (0-1): While at least 1 panache, add level to damage. Spend 1 panache to add 2 x level

Swashbuckler Initiative (0): While at least 1 panache, +2 initiative

Kip-Up (0-1): while at least 1 panache, can kip-up from prone as move without provoking, or spend one to kip-up as swift

Menacing Swordplay (0): When at least 1 panache & when you hit someone with a weapon, can intimidate to demoralize as a swift action.

Charmed Life 3/day Add +5 to saving throw

Nimble (+1 dodge bonus)

Gear:

GOLD: 6461
EQUIPPED GEAR: Mwork Studded Leather, Mwork Buckler, Flip-Flops of Spider Climb
OTHER:
-Pink & Green Ioun Stone (+2 enhancement CHA)
-Pot cure light x4
-Donkey x4
-Wagon, Medium
-Rogue’s Kit
-Travel Piano
- Animal Feed (50 Days)

XP 7483/15000

Bio:

Arrogant and self-centered, Silas seeks power and money to start up a kingdom of his own. Although he won’t admit it, he has a vested interest in keeping his allies alive and hopes to one day repay them for keeping his ass alive by granting them positions of power in his up and coming kingdom.
He’ll tell you he comes from noble blood and is seeking to expand the family’s territory, but in reality his mother got sick of him and told him not to come back until he had actually done something to make him worthy of upholding the family name. Leaving home with nothing but his father’s sword and a travel piano, he hopes to become successful enough to rub it in his family’s face, no matter the cost.

Goals:
Acquire wealth and means to build a fortress
Find a suitable location to begin building a fortress
Establish a town surrounding his fortress
Rule his new kingdom
Embiggen his kingdom
Kill anyone who gets in his way

Silas Silverclaw

CAT West Marches wheezl