Jörn Coppercord

Dwarf Exploiter Wizard 1

Description:

Baseline:
STR: 10 DEX: 16 CON: 16 INT: 18 WIS: 12 CHA: 8
Senses: Darkvision
Defense:
HP: 40 (d6, 6, 6, 6)
AC: 15 TOUCH: 13 FF: 10
FORT: +5 REFLEX: +6 WILL: +6
CMD:15
RESISTANCES: SPEED: 20ft

Offense:
BAB: 2
MELEE ATTACKS:
RANGED ATTACKS: +5 crossbow
CMB:
2
SPECIAL ATTACKS: (sneak attack, precise strike, modifiers and effects relating to your damage)

Feats, Traits, Abilities, and Skills:
ABILITIES: Scribe Scroll, Arcane Exploits, Arcane Reservoir
FEATS: Extra Arcane Exploit: Quick Study, Craft Wonderous Items
EXPLOITS: Familiar
TRAITS: Industrious Urbanite, Defensive Training, Stability, Stonecunning, Weapon Familiarity, Hedge Magician, Defensive Strategist, Hardy
SKILLS: Acrobatics 7 (10 to move w/o provoking), Appraise +11, Knowledges +8, Spellcraft +11, Perception +5, Linguistics +8, Profession Merchant +5

Spells (if applicable):
1st Mage Armor, Grease, Silent Image, Sleep, Obscuring Mist, Protection From Evil, Color Spray, Cause Fear, Cure Light Wounds, Delay Disease, Diagnose Disease, Enlarge Person, Mage Armor, Mount, Obscuring Mist, Ray of enfeeblement, Reduce Person, Sleep, Snowball, Unseen Servant
2nd Web, Knock, Invisibility, Flaming Sphere, Mirror Image, Aid, Boneshaker, Glitterdust, Vomit Swarm, Web

0th Prepared: 4

1st Prepared: 4

2nd Prepared:3

Gear: backpack, bedroll, belt pouch, flint and steel, ink, inkpen, iron pot, mess kit, soap, spell component pouch, torches (10), trail rations (5 days) waterskin, spellbook, Dagger
Scrolls:* Infernal Healing x7
GOLD: (subtrack spent, around 1k) -150
EQUIPPED GEAR:
Amulet of Natural Armor +1
Cloak of Resistance +1
Daredevil Softpaw Boots
Belt of Dex +2
OTHER:
FCB: 1 skill

Günter

N Tiny animal
Init +2; Senses low-light vision; Perception +9

DEFENSE
AC: 16, touch: 14, flat-footed: 13 (+2 Dex, +2 size, +2 armor)
hp 20
Fort +2, Ref +4, Will +3

OFFENSE
Speed 30 ft., climb 30 ft.
Melee bite +4 melee (1d3–4)
Space 2-1/2 ft.; Reach 0 ft.

STATISTICS
Str: 3, Dex: 15, Con: 10, Int: 6, Wis: 12, Cha: 5
Base Atk +0; CMB +0; CMD 6
Feats Weapon Finesse
Skills Appraise +2, Acrobatics +10, Climb +10, Perception +9, Profession +5, Spellcraft +2; Racial Modifiers +8 Acrobatics
Abilities: Improved Evasion, Able Assistant, Prestidigitation

Bio:

Jörn Coppercord is an aspiring magical item merchant who has come to Reddingtown to grow his power and expand his personal wealth through adventuring and profiteering. Although he came from a long line of skilled smiths and sculptors he sensed opportunity in the arcane arts and so gave up his apprenticeship to study the art of spellcraft. Jörn completed his 2 year Dwarf Wizard Community College certification program and acquired an organ grinder Monkey (costume included) from an estate sale which he made into his familiar. From there he made his journey to the only place people go in search of wealth and adventure, Reddingtown.

Jörn Coppercord

CAT West Marches tm_march_ides